Showing posts with label 'C'. Show all posts
Showing posts with label 'C'. Show all posts

Monday, 5 September 2011

Character Type

An entry in the Glossary project

Nanneman was pressured, during a washroom encounter with his line manager, to keep to the latter's list of "16 character types (17 for an art-house film)" when designing the character-generating feature of his filmmaking kit. So as not to jeopardise the continued asssembly of the Catalogue - which had already been vetoed from above and which his line manager, having stumbled upon Nanneman's misuse of city council lab space by mistake, was by turns tolerating and interfering with - Nanneman ostensibly integrated his superior's list, but reduced each of the 16 broad 'types' to its key trait and generated 65,536 new character types by exploiting every possible combination of those qualities. (He excluded the arty 17th type for obvious reasons). The psychological complexity of these new redestructivish archetypes meant that Nanneman was able to create distinct imprints of every one of them using just two actors: himself and his second wife*. Every time one of these intricately designed algorithms was given a new name, wardrobe, haircut and surroundings he or she became a unique character (excepting the improbable eventuality of another filmmaker happening to choose the same type, name and look and putting this ‘new’ character into the same situation).

It is not known which 16 traits Nanneman divined from his line manager's original types, but we do know that he excluded any 'opposites' which might have cancelled each other out. Instead, Nanneman assumed that certain traits - e.g. faith - are an a priori human characteristic so included only their opposite - e.g. incredulity - amongst the 16 potential attributes: if a character lacked any one of the 16 'nurtured' traits he was assumed to have its opposite through nature. Whilst Nanneman acknowledged that such opposites don't always exist in pure dichotomy but on a sliding scale, he considered such nuances to be uncommon and irrelevant to the cinematic representation of human nature, certainly in a time when audiences needed reassurance, not speculation. In the circus and in the civil service, it had tended to be Nanneman's experience that people were one thing or another, and any apparent gradation in between usually boiled down to a case of deception or illness. Hanni, charged with finding "8 good rules" with which to shape the Nannemans' performanced blueprints of the thousands of archetypes Volodymyr had created, briefly looked into the old social networking websites, and discovered that everything Nanneman had suggested about human nature was more or less true. However, in response to the publication of Francis Dove's misanthropic Undepth In Real People And Those Who Believe They’re Real, Nanneman relented, creating a set of digital faders for the adjustment of the archetypes' character trait level-settings, allowing access to the middle ground between opposing traits. The knobs on the interface were all the same deliberately designed "stubborn" to discourage their use.

On discovering the zealous manner in which his underling had misinterpreted his original instructions, Nanneman’s line manager is said to have remarked that, the Nannemans having between them taken the time to create 65,536 characters, perhaps the unremittingly earnest Volodymyr should, from then on, himself be referred to as "Character Zero".

*(we know from his tattoos that she was called Hanni)

Monday, 22 August 2011

Colour Hunt

An entry in the Glossary project
As a young trapezist, not only was Nanneman's training restricted to the technical matters of physical fitness, aerialist technique and rope drill, but even his leisure time was policed against his pursuing any interest in the frills of his trade: music, costume, colour. Naturally, being forbidden from involving himself in what his superiors termed the "realm of the frivolous" only made those glimpses he caught of it more exotic, more unsettling - and more dangerous: music came to hold secret, incendiary meanings, and the unpredictable modulation of shirt colour in the audience, from performance to performance and even moment to moment, was fully capable of disorienting him as he swung, should he ever have let his concentration lapse (that he never dropped might be considered a fluke of disposition).

Years later, then, when he began to compile his standardized filmmaking kit, he had at least two good reasons for creating a reductive colour system - specifically, categorized palettes of up to 256 colours with the facility to utilise only one such set per individual movie: firstly, that the complexity of the colour aspect of his filmmaking system should not exceed his own limited understanding of that domain; and secondly, that it was his goal to facilitate the making of "reassuring" films, and only by control, by unity of colour, could he preclude the unbalancing effect he assumed that audiences had continued to suffer across what he considered to be the largely undisciplined history of the colour movie.

Perhaps it is this perceived autonomy of colour, then, its wildness-in-need-of-taming, that inspired Nanneman to term his city-wide colour sampling expeditions "Colour Hunts". Certainly there is evidence that these spontaneous adventures tended to be embarked upon during periods of professional stress and frustration - that the sheer thrill of unearthing and capturing a feral hue was accompanied by a sense of regained control proportionate to the borderline chromatophobia of Nanneman's aerialist youth. A comment scribbled on the back of the only known photograph (now lost) of such a hunt even suggests that the catharsis and primal satisfaction ("flush!") that came with the successful capture of a desired hue was entirely justified even if that hue was not in motion: whilst capturing a moving colour might seem the greater sport, the hunter himself is always in motion (in an ocular sense at the very least) and, in an uncontrolled environment, the movement of light provides an irregular and unpredictable ("fiendish") dynamic camouflage for a static ("cowering") hue. No colour comes cheap.

Although he did take others on the hunts (including Hanni, and the occasional jobseeker who wandered into the lab having taken the wrong direction on their way to the Town Hall's temporary JSA bureau), it was Nanneman who bagged the great majority of the 16,384 colours that eventually formed the full redestructivish palette. It is not known whether his decision to name and provide full back-stories for each shade was motivated by a desire to honour his fallen quarry or was rooted in aesthetic concerns. Neither is it known whether his decision to outsource most of this written work to others is an example of his personal predilection (through conditioning?) for practical work or an unwillingness to stare any longer than was absolutely necessary into the soul of any individual colour.

Monday, 8 August 2011

Current

An entry in the Glossary project

The flow of a movie; the synergy of its components as experienced in time; the essence of a movie’s movieness. The nagging meta-question, beyond language, theme or character, to be resolved or at least defused. That which each aspect of the movie strives to generate. A term chosen by Nanneman to repudiate the primacy of narrative, which even in a narrative movie should be working for the movie rather than vice versa. (Other commentators referring to other films may refer to ‘story’ or ‘plot’ when really they mean - or would be doing better to address - ‘current’.)

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Monday, 20 June 2011

Contract

An entry in the Glossary project

Nanneman issued Hanni and himself "contracts" for the creation of each redestructivish component: these contracts might otherwise be described as briefs, designs or scripts, but Nanneman’s preferred term (apparently arrived at without much in the way of forethought) indicates his ongoing need for discipline, and quite possibly an unconscious desire to add a sense of legitimacy to the pursuance of a project which had, after lengthy discussions both formal and otherwise, been vetoed by his superiors at the city council, and which Hanni and he were pressing ahead with anyway using city resources and apparently in a spirit of blinkered ignorance rather than insurrectionary defiance.

These contracts ran into the tens and possibly hundreds of thousands, ranging from single-word exhortations to individual sentences, statements and questions, scientific diagrams, abstract doodles, 3D structures made from paper clips and/or plasticine and often posed as questions, excerpts, cuttings, recorded conversations (with or without Hanni), knowing looks, mutual assumptions, the physical manipulation of Hanni’s and/or his own body, but - strangely - no collage, and each in the tone of absolute seriousness that characterized at least the public face of the Nannemans’ marriage.